Why should programming be part of
school curriculum?
"...groups of youth had begun working collaboratively
together to create projects with a group name, such as “DGMM,” for
The Dang Good Money Makers. Youth also began to work independently
of mentoring support, reflective of the high volume of projects beginning
in June 2006, on complex projects and problems that they encountered in
Scratch..."
Anything that promotes collaboration, fun, AND INDEPENDENCE needs to be in the school curriculum. It is hard for me to think of current classroom activities that hit all three of these area.
What are the barriers to implementing
programming in schools?
"The volunteer mentors were college undergraduates, who were enrolled in an Education Minor course that focused on gender, culture and technology. As part the course requirement, these Undergraduates became mentors at the Computer Clubhouse, where they helped Clubhouse members in planning, developing and completing various design projects, while simultaneously learning various aspects of programming. We had a total of 38 Undergraduates enrolled over the course
This quote points out that often time and involvment barriers stand in the way of implementing something like this into school. I could imagine the rejection that some veteran teachers would have if we were to implement programming into our school. Lack of time or unwillingness to get invlolve and mento this program could stand in the way.
However it is important to note that programs like this can break barriers:
"Projects like these eliminate barriers between high and low pop cultures
How can barriers to implementing
programming in schools be overcome?
"Applied to the Computer Clubhouse setting, the technical dimension involved the introduction of new software, the organization of new activities such as workshops and gallery presentations, and the addition of mentors that were inexperienced programmers."
If we can give the reluctant veteran teachers proper training and show them the pros to programming in the curriculum, we could break the barriers.
Additional Reference:
This article discusses how it's "time for video games in school." Note: will have to use UCA to view article
Citation:
D'Amato, L.
(2005, Dec 03). Time for video games in school, york professor says. The
Guelph Mercury. Retrieved from
http://ezproxy.fairmontstate.edu/login?url=http://search.proquest.com/docview/355834457?accountid=10797

